Maya 3D Animation
This weeks 3D task was to use the princaple of overlap to animate a pendulum swinging between two blocks, which is a lot harder than it sounds.
This one has'nt exactly turned out as planed as you may have noticed, the first thing that went a little wrong was the way that I exported it when finished. As you can see I forgot to fill the object back out, which has resulted in a wire frame to look at.
As for the animation its a little wooden and finiahes a little earler that expected, which indicates an issue with time, but I have got used to Maya itself a little more, which means slowly but surely these problems should be ironed out in future tasks.